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AI Insights · Timothy · July 2024

Top 5 Co-op Games on Android in Australia Q2 2024

Discover the performance of the top 5 co-op games on Android in Australia for Q2 2024, including insights on downloads, revenue, and active users.

Top 5 Co-op Games on Android in Australia Q2 2024

In the second quarter of 2024, the co-op gaming scene on Android in Australia saw significant activity, with notable performances from the top 5 applications. Here’s a closer look at their trends in downloads, revenue, and weekly active users, as provided by Sensor Tower.

Roblox experienced a dynamic quarter. Revenue fluctuated, peaking at around $128K in early April and ending the quarter with a high of approximately $119K. Downloads showed a strong upward trend, starting at around 9.6K in early April and surging to 23.6K by the end of June. Weekly active users also saw a steady increase, climbing from 730K to over 811K throughout the quarter.

Squad Busters, a newcomer released at the end of May, showed impressive growth. Revenue saw a notable rise, reaching about $35K in the first week of June before stabilizing around $17.6K by the end of the month. Downloads spiked initially at 71.8K in late May and saw a secondary peak of 21.7K in the final week of June. Weekly active users hit a high of 55.9K shortly after launch but tapered to approximately 6.3K by the end of June.

Paper.io 2 from VOODOO displayed consistent performance. Revenue remained relatively stable, averaging around $200 per week. Downloads saw a peak of 7.5K in early April, with a subsequent steady flow around 6.4K towards the end of June. Weekly active users maintained stability, fluctuating between 14.9K and 23.3K throughout the quarter.

MONOPOLY GO! by Scopely had a robust quarter. Revenue started strong at $238.6K in early April, dipped mid-quarter, and ended with a resurgence to $170.7K. Downloads were steady, hovering around 4.8K initially and peaking at 5.6K in the last week of June. Weekly active users remained consistent, ranging from 21.2K to 25K over the quarter.

Whiteout Survival also showed positive trends. Revenue increased from $63.1K in early April to a high of $82.1K in early June, before settling at $73.6K by the end of the quarter. Downloads varied, with a notable rise from 3.6K at the start to 5.3K in the final week. Weekly active users grew steadily from 18.2K to 23.3K over the quarter.

These insights highlight the dynamic performance of co-op games on Android in Australia during Q2 2024. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024